Pixel artist specialized in characters, enemies and combat animations for 2D games. I create pixel art asset packs designed for platformers, action games and metroidvania projects. My work focuses on clear silhouettes, readable animations and assets that are easy to integrate into different game engines. My main focus is creating enemies, bosses and weapon-based combat animations that help developers quickly build engaging gameplay. New asset packs and expansions are released regularly.
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Joined March 2026
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